INTERNATIONAL CONFERENCE
Convergence of Immersive Media and AI :
Hyper-Realistic Content and Interactive Experiences
DATE TUESDAY, JANUARY 13, 2026
VENUE RYSE, AUTOGRAPH COLLECTION HOTELS, 5F RYSE SPACE
INTERNATIONAL CONFERENCE
Convergence of Immersive Media and AI :
Hyper-Realistic Content and Interactive Experiences
DATE
TUESDAY, JANUARY 13, 2026
VENUE
RYSE, AUTOGRAPH COLLECTION HOTELS,
5F RYSE SPACE
The Center for Extended Reality, Convergence and Open Sharing System, at Chung-Ang University which is responsible for nurturing global talent in the immersive media sector under the Convergence and Open Sharing System initiative, and the College of Virtual Convergence will host the International Conference on Immersive Media and Content 2026 on Tuesday, January 13, 2026, in Seoul.
"Focused on 'Immersive Media and AI Convergence' as its core theme, this conference will showcase the latest technological trends and share innovative case studies in hyper-realistic and interactive experiences. We will also present a strategic technology diffusion roadmap, specifically tailored to reflect tangible industry demands, and foster international research cooperation through in-depth exchanges with domestic and foreign experts.
Ultimately, the conference aims to unveil a comprehensive blueprint for the future—one shaped by the fusion of advanced technologies, including Immersive Media and AI—serving as a vital platform for discussing proactive collaboration and human-centric values in response to global trends."
We express our deepest gratitude for the overwhelming support received during the 2024 and 2025 conferences. We are fully committed to ensuring this conference becomes the 'Knowledge Hub' for global leaders steering the immersive media sector in the era of digital transformation.
We sincerely look forward to your keen interest and active participation in this conference, which promises to be filled with new insights and collaborative opportunities. Thank you.
Sincerely,
JONG HYUN WI
Director, Center for eXtended Reality, Convergence and Open Sharing System, at Chung-Ang University
Dean, Virtual Convergence College
The Center for Extended Reality, Convergence and Open Sharing System, at Chung-Ang University which is responsible for nurturing global talent in the immersive media sector under the Convergence and Open Sharing System initiative, and the College of Virtual Convergence will host the International Conference on Immersive Media and Content 2026 on Tuesday, January 13, 2026, in Seoul.
"Focused on 'Immersive Media and AI Convergence' as its core theme, this conference will showcase the latest technological trends and share innovative case studies in hyper-realistic and interactive experiences. We will also present a strategic technology diffusion roadmap, specifically tailored to reflect tangible industry demands, and foster international research cooperation through in-depth exchanges with domestic and foreign experts.
Ultimately, the conference aims to unveil a comprehensive blueprint for the future—one shaped by the fusion of advanced technologies, including Immersive Media and AI—serving as a vital platform for discussing proactive collaboration and human-centric values in response to global trends."
We express our deepest gratitude for the overwhelming support received during the 2024 and 2025 conferences. We are fully committed to ensuring this conference becomes the 'Knowledge Hub' for global leaders steering the immersive media sector in the era of digital transformation.
We sincerely look forward to your keen interest and active participation in this conference, which promises to be filled with new insights and collaborative opportunities. Thank you.
Sincerely,
JONG HYUN WI
Director, Center for eXtended Reality, Convergence and Open Sharing System, at Chung-Ang University
Dean, Virtual Convergence College

Deputy Director General
Institute of Vietnam and World Economy
ANH TUAN PHAM
Deputy Director General
Institute of Vietnam and World Economy
Director, Center for eXtended Reality,
Convergence and Open Sharing System,
at Chung-Ang University
Dean, Virtual Convergence College
JONG HYUN WI
Director, Center for eXtended Reality,
Convergence and Open Sharing System,
at Chung-Ang University
Dean, Virtual Convergence College
AI Research Division Director
Gyeonggi Research Institute
SEUNGHWAN LEE
AI Research Division Director
Gyeonggi Research Institute
Associate Professor
King's College London
ILDAR FARKHATDINOV
Associate Professor
King's College London
Vice President
AI Synergy, Kakao
SEUNG KIM
Vice President
AI Synergy, Kakao
Lecturer
International Professional University
of Technology in Tokyo
KENJI ONO
Lecturer
International Professional University
of Technology in Tokyo
GTM, GameAI Lead
NC AI
KYUBONG NA
GTM, GameAI Lead
NC AI
Professor
University of Aberdeen
ALAN R. MARCUS
Professor
University of Aberdeen
Professor of Computer Engineering
Universitas Indonesia
RIRI FITRI SARI
Professor of Computer Engineering
Universitas Indonesia

Deputy Director General
Institute of Vietnam and World Economy
ANH TUAN PHAM
Deputy Director General
Institute of Vietnam and World Economy
Director, Center for eXtended Reality,
Convergence and Open Sharing System,
at Chung-Ang University
Dean, Virtual Convergence College
JONG HYUN WI
Director, Center for eXtended Reality,
Convergence and Open Sharing System,
at Chung-Ang University
Dean, Virtual Convergence College
AI Research Division Director
Gyeonggi Research Institute
SEUNGHWAN LEE
AI Research Division Director
Gyeonggi Research Institute
Associate Professor
King's College London
ILDAR FARKHATDINOV
Associate Professor
King's College London
Vice President
AI Synergy, Kakao
SEUNG KIM
Vice President
AI Synergy, Kakao
Lecturer
International Professional University
of Technology in Tokyo
KENJI ONO
Lecturer
International Professional University
of Technology in Tokyo
GTM, GameAI Lead
NC AI
KYUBONG NA
GTM, GameAI Lead
NC AI
Professor
University of Aberdeen
ALAN R. MARCUS
Professor
University of Aberdeen
Professor of Computer Engineering
Universitas Indonesia
RIRI FITRI SARI
Professor of Computer Engineering
Universitas Indonesia

Time | Session / Type | Title | Speaker |
10:00 | Register | ||
10:30 | Opening Session : Welcome Speech | ||
10:50 | Keynote | Promoting Digital Transformation to Achieve High Economic Growth in Vietnam | ANH TUAN PHAM |
Future Strategy for the Expansion of the Virtual Convergence Industry : Demand Diffusion through Middle Tech | JONG HYUN WI | ||
12:00 | Lunch *Please note that lunch is not provided | ||
13:30 | Session 1 | Entering the AI Multiverse Era : The Evolution of Virtual Convergence | SEUNGHWAN LEE |
Healthcare Applications of Interactive Robotics and Haptics | ILDAR FARKHATDINOV | ||
Redefining User Experience with Agentic AI | SEUNG KIM | ||
Latest Information of Immersive Contents in Japan | KENJI ONO | ||
15:10 | Break Time | ||
15:25 | Session 2 | Will AI Truly Help In Game Creation? : Focusing on the real-world applications of GameAI | KYUBONG NA |
Immersive Documentation of Climate Change | ALAN R. MARCUS | ||
Agentic AI Meets Immersive Media : Building Intelligent Experiences for the Metaverse of the Museum of History of Computing of Indonesia | RIRI FITRI SARI | ||
16:35 | Closing Remarks | ||

Time | Session / Type | Title | Speaker |
10:00 | Register | ||
10:30 | Opening Session : Welcome Speech | ||
10:50 | Keynote | Promoting Digital Transformation to Achieve High Economic Growth in Vietnam | ANH TUAN PHAM |
Future Strategy for the Expansion of the Virtual Convergence Industry : Demand Diffusion through Middle Tech | JONG HYUN WI | ||
12:00 | Lunch *Please note that lunch is not provided | ||
13:30 | Session 1 | Entering the AI Multiverse Era : The Evolution of Virtual Convergence | SEUNGHWAN LEE |
Healthcare Applications of Interactive Robotics and Haptics | ILDAR FARKHATDINOV | ||
Redefining User Experience with Agentic AI | SEUNG KIM | ||
Latest Information of Immersive Contents in Japan | KENJI ONO | ||
15:10 | Break Time | ||
15:25 | Session 2 | Will AI Truly Help In Game Creation? : Focusing on the real-world applications of GameAI | KYUBONG NA |
Immersive Documentation of Climate Change | ALAN R. MARCUS | ||
Agentic AI Meets Immersive Media : Building Intelligent Experiences for the Metaverse of the Museum of History of Computing of Indonesia | RIRI FITRI SARI | ||
16:35 | Closing Remarks | ||

First Come, First Served
(Please complete this form in English)

First Come, First Served
(Please Complete this form in English)
We conduct education and research in the field of immersive media to foster creative and convergent talents needed in the era of digital transformation. We provide personalized interactive learning experiences using advanced IT platforms and AI along with innovative teaching methods such as game-based learning, project-based learning, and interdisciplinary collaboration. Additionally, we build the necessary infrastructure for immersive media-related equipment and facilities to ensure that students have free access for their use.
We are building strategic partnerships with the world’s leading universities to enhance our international competitiveness. Our students engage in diverse cross-cultural experiences, including collaborative classes with international peers, multinational project teams and worldwide hackathons. Furthermore, we are expanding our educational approach through industry partnerships, offering internships and collaborative curriculum. This approach helps students start new businesses, think creatively, and make new things in tech. Through these diverse activities, we will contribute to the development of the immersive media field and foster global leaders who will lead future society.
the first new digital technology college established by Chung-Ang University among the Korean main universities, in pursuit of pedagogical innovation with cutting-edge Edu Tech-immersive media and metaverse.
We conduct education and research in the field of immersive media to foster creative and convergent talents needed in the era of digital transformation.
We provide personalized interactive learning experiences using advanced IT platforms and AI along with innovative teaching methods such as game-based
learning, project-based learning, and interdisciplinary collaboration. Additionally, we build the necessary infrastructure for immersive media-related equipment
and facilities to ensure that students have free access for their use.
We are building strategic partnerships with the world’s leading universities to enhance our international competitiveness. Our students engage
in diverse cross-cultural experiences, including collaborative classes with international peers, multinational project teams and worldwide hackathons.
Furthermore, we are expanding our educational approach through industry partnerships, offering internships and collaborative curriculum.
This approach helps students start new businesses, think creatively, and make new things in tech. Through these diverse activities,
we will contribute to the development of the immersive media field and foster global leaders who will lead future society.
the first new digital technology college established
by Chung-Ang University among the Korean main universities,
in pursuit of pedagogical innovation with cutting-edge
Edu Tech-immersive media and metaverse.



























5th Floor, RYSE SPACE RYSE,
Autograph Collection Hotels
130 Yanghwa-ro, Mapo-gu, Seoul,
South Korea, 04038
IMC 2026 Secretariat
Tel. +82.2.2039.0342
Email. info@2kment.com
Copyright ⓒ The Center for Extended Reality, Convergence and Open Sharing System,
at Chung-Ang University. All Rights Reserved.


5th Floor, RYSE SPACE
RYSE, Autograph Collection Hotels
130 Yanghwa-ro, Mapo-gu, Seoul, South Korea, 04038
IMC 2026 Secretariat l Tel. +82.2.2039.0342 l Email. info@2kment.com
Copyright ⓒ The Center for Extended Reality, Convergence and Open Sharing System,
at Chung-Ang University. All Rights Reserved.
